Some big-ish updates
Little Shapes » Devlog
I don't even know if anyone is going to see this but... I've made some progress in turning this into more of a game.
This week, added:
- Bosses!
- Bosses only spawn after each 15 point increment
- Bosses will kill all enemies it touches, so use that to your advantage!
- But beware, bosses can kill you in 1 hit!
- Player health is now based on how many bosses they have killed beforehand
- 0 bosses, 1 healthpoint. 1 boss, 2 healthpoints...
- A little circle indicator to tell you which direction you are shooting
- The coins now blink!
- Maximum enemies that can spawn are based on the score that the player has, to give more time for the player to learn the game and the controls
But wait, some planning has been done...
Coming up (maybe, if I continue to work on this project):
- A better menu
- Leveling system?
- Upgrades and stuff?
- Particle systems?
Also, yay a new file! Welcome to v0.2!
Little Shapes
A 2D top-down shooter game made without a game engine
Status | Released |
Author | HalfSpinMuon |
Genre | Action, Shooter |
Tags | p5js, Singleplayer |
Languages | English |
More posts
- Big Updates (again) for v1.3!21 days ago
- Getting back to it - v1.3Oct 17, 2021
- Small Updates v1.2.1May 21, 2021
- Big updates! (v1.2)Apr 08, 2021
- SFX! (and other stuff, v1.1)Apr 08, 2021
- Version 1.0 - Official Launch!Dec 21, 2020
- LaunchDec 07, 2020
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