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Little Shapes
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Devlog
Getting back to it - v1.3
October 17, 2021
by
HalfSpinMuon
Sorry for the long wait, have been working on some other projects Anyways, with this update: Settings menu finally made, with some very basic control and a new design Changed some graphics and visuals...
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Small Updates v1.2.1
May 21, 2021
by
HalfSpinMuon
Small Fixes added this update: New main menu, you can now move around inside of the small white square, this is to prevent an easy exploit Added a new saving system, now your high scores, highest boss...
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Big updates! (v1.2)
April 08, 2021
by
HalfSpinMuon
New Menus! (v1.2) How can it be a game without some nice menus? After spending some time working on Turretor , my new game (I know, shameless), where I figured out how to add menus and change between...
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SFX! (and other stuff, v1.1)
April 08, 2021
by
HalfSpinMuon
Sound effects are here! (v1.1) Doesn't it feel empty without sound? Your muffled shots ringing into the void? Well, now you can bathe in the rich auditory bliss that Little Shapes provides! (jk) Added...
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Version 1.0 - Official Launch!
December 21, 2020
by
HalfSpinMuon
#Launch
After taking some more time on the project and taking in feedback from test playing, Little Shapes is being launched for the first time as a game! The development of the game has finally reached a poi...
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Some big-ish updates
December 09, 2020
by
HalfSpinMuon
1
I don't even know if anyone is going to see this but... I've made some progress in turning this into more of a game. This week, added: Bosses! Bosses only spawn after each 15 point increment Bosses wi...
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Launch
December 07, 2020
by
HalfSpinMuon
The first launch of Little Shapes, although still early in its infancy, its proud to be here. This may be further developed in free time, but this might also be one of its last updates. It is just a p...
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